we were here together soluzione

If no mistakes were made, you will both earn: As the Explorer, you will see a painting on the opposite wall of the new room, along with a board on the left wall with marked tiles. First space curved pipe connecting left and down. We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to. It takes around 6-8 hours to unlock all of the achievements on Xbox One. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. You need to sign in or create an account to do that. The left lever moves the left/right and the right lever up/down. They are combined. Second space curved pipe facing left connecting left and down. Player 2 head up the stairs and through the door that was previously blocked. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Watch out, if you break the line by moving the symbol aside,the bridge will lower and the player will fall on it! If no mistakes were made and there were zero deaths, you will both earn: As the Explorer, you will see a book on a pedestal in the middle of the room. This means a second playthrough from chapter 5 will be needed as the other player as well as an additional 2 playthroughs of chapter 10 so both players get unlock the different endings. Peasant: There are 3 symbols on a cylinder puzzle and a lever. Vi allego anche il collegamento alla recensione. Again from left to right if you lokk straight to the wall. The red arrow on the compass points north. The first player has divisions to the right of the clock, and the second has switches in the same place. :Dhttps://www.patreon.com/KatFTWynn~Click here if you want to donate anything X3https://streamelements.com/katftwynn/tip~SOCIALS~Follow me on Twitter! Replay from chapter 5 all the way to the end, this time playing as the other character route to unlock the alternative path trophies as detailed in stage 1. To go further, one of you needs to take a candle from the table and go down. We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. Player 1 walk forward and take the blue gemstone from the door. Full video walkthrough with commentary I made for easing the completion: Before we start, I'm going to quickly explain the format of this written guide. Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. Player 1 pick up the red and green fuse and take it to coil the to the left of the fuses. Turn off the yellow lever and turn on the blue. Interact with it to enter the final hallway. AM = aliomigna (unhappy radish) In the middle of this area, there will be a staircase with a white lever at the top. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. Interact with it to pick it up and begin the first puzzle. Two players are trapped inside an abandoned castle, with Player One confined to . How can I find the best prices for We Were Here Together CD keys? Once de-iced pick up valve 5 (pentagon), head back outside through the small garage door and head straight and you will come to a wooden gate, use valve 5 on the wooden gate. Go up once and exit, head right and wait by the lever. Star (center) -> Sun -> Moon -> Jupiter -> Stars -> Universe. In the garage head to the door and open it. The symbols below indicate the types of pipes and their location in the slots. Find the row with your matching eyes and press, in order from left to right, the symbols between the colored eyes (in the above picture, I would press the two symbols between the left red eye and right red eye). To understand the puzzle first think of Pokemon types. Follow the pipes around until you reach the end. Step onto the second tile, which will bring up a third tile but do not step on it yet. I am beyond frustrated right now and so is he. Place the white liquid in a bottle with the purple squid like plant pull the lever to get green liquid in a bottle. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. Each leaver open only gates with the same color. Go on the right way and you can enter a small, dark cave. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. Head around the back and pick up a different packet of seeds next to a small cart on the floor. Choose a wave on which there will be another line and tell the second player below how it looks and how much it needs to be changed. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. We need to input 6L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. The solution for which is in the image. Interact with it. The same symbols are on every part of the bridge. Commentdocument.getElementById("comment").setAttribute( "id", "a445037105eeee3a417697593f23f1b0" );document.getElementById("c08a1a06c7").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. The second playthrough should start with the person who did not receive the "Everything is Better With Friends" achievement. Together. Complete the puzzle by repeating this process until you have connected all ten pins. And that concludes the walkthrough! The player on the left side enters the dynamite elevator from his side and goes down 2 times, lifting the same elevator on the right. Now. The one closest to the window will be with a red and white curtain. Valve Corporation. The goal is to find. Pull the lever, step onto the other side of the gate and pull the lever again. The task is to arrange the pipes so that there are no leaks in any of the rooms. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. They must be inserted into the post in the correct order. Scopri ALTURE: Maintain e ALTURE: Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. If you want the solution, it is: red/green, blue, (yellow/green), yellow, (red/blue), blue/blue. The player on the right goes along the roof of the elevator further on and turns left to this elevator and takes him up 1 time. Remember the picture next to the entrance door. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin. Through the fierce blizzard, a flare lights the sky, followed by a cry for help over the radio - broken, dying No one else can come to their rescue. We are heading back the way we came. I would recommend sending a photo over a messenger app to speed this up. This is a symbol of the Comet. . Each entry has been brief, yet packed full of awesome two-player escape room-type puzzles to solve. This walkthrough and any content included may not be reproduced without written permission. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Player 2 pull the red switch and head to the right and along the corridor reach a turnstile use it. The player in the hall presses the button once. To celebrate this moment, check out our new gameplay trailer: youtu.be/fbG8YCcnRqI. I recommend using simple phrases to relate shrinking or growing the wave and in which direction. Turn right and walk to the end of this hallway, passing underneath another open blue gate on the way. Lnge 12.35 m 12.35 m After execution, a door with a book will open under the clock. In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. There is a pressure plate and a gate ahead. Player 2 pick up the plants and orange bucket. Now we have to create a poison to kill the overgrown Venus flytrap plant. Place the frozen valve on top of the hob above the stove to de-ice it. On a more technical note, We Were Here Together looks fantastic. The player in the corridors must turn the knights lever with the yellow curtain. In player 2s room are a series of paintings of strange animals, these need to all be picked up there are 6 in total additionally a portrait of a man with graffiti should also be picked up. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Her comment read, "*No hate we love Shayne . 3. PEASANT: You must direct Lord to move the knight towards the other soldiers on the board protecting the castle. It is only visible to you. Be sure that the person who doesn't get this achievement on the first playthrough starts the game and invites the other on playthrough 2 or 3 so you both get this achievement: As the Explorer, Turn left and walk to the other side of the room. @Yoel the player below left a kind comment.? But opting out of some of these cookies may have an effect on your browsing experience. Wait for your Lord, and leave the castle! Both make a general counterclockwise rotation. And the final pipe piece is on the left. Espaol - Latinoamrica (Spanish - Latin America), https://store.steampowered.com/app/1341290/We_Were_Here_Forever/, Requires a 64-bit processor and operating system. This will be the end of the puzzle, so head through the door to the left of the generator. Chapter 7 for Green is wrong. Unlocked for completing chapter 5 by the Player 1 in the room with posters. First you need to release a friend using the lever that is next to the window. Turn around and leave the room, heading up the stairs. Pick it up. Player 1 collect a globe, record player, wooden box and an egg timer these are found in random positions. Hit the switch to the left. Place the blue plant with mushrooms and the blue pant with angel wings into the mixer pull the lever to get a blue liquid in a bottle. Player 2 in the dinosaur skull lift, press go up four times. The lifts work in tandem, when one goes up the one on the other side will go down. The pawns should be directly in front of one another. Interact with it to enter the final hallway. In player 1s room there are some instructions on how to create the poison and in Player 2s room there are instructions on how to grow each plant needed to make the poison. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Still as Player 2, head along the short path to the pickaxe lift. There are 8 different radio settings for the outside station. Please refer to Water you waiting for for more information. Turn off the yellow switch and leave the blue switch on. Third space straight pipe connecting left and right. The next painting is found half way up the staircase. Player 2 Go over the bridge and through the doors. Player 1s solution from left to right is Axe Hammer Sword Mace. the one part that was a pain in the ass was PL, which . In Player 2s room are 5 crystals player 2 must find the crystals and when the player is near the crystal the crystal ball in Player 1s room will glow then player 2 must operate the crystal, if the crystal ball does not glow in Player 1s room then player 2 should not operate the crystal and should move to another crystal. Then head to the shelves. Move the left White Bishop (back row of pieces, 3rd from the left) diagonally to the right three spaces. Three of the usable settings will play music when lined up correctly, but the 4th one will let you hear a man calling for help, and that is the one you want. I will walk you through this step-by-step below, and each direction is given AS IF YOU ARE FACING THE COLORS: Move the White Pawn (front row pieces) that is 4th from the left two spaces forward. Here are the recipes from another player's room: In the other room can you find all the equipment. Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. Both players unlock for completing chapter 1. The We Were Here games are a series of co-op first-person puzzle games by Total Mayhem Games. The first player must explain this to the second player, and he must adjusts the parameters of his watch to the clock of the first player, and then clicks on the button below. P1 goes down the corridor to the right to the next platform through the blue gate (P2 is still at the lever and can turn it) turns the platform counterclockwise passing to the yellow lever and activate. DETAILS REVIEWS MORE Unlocked by Player 1 for completing Chapter 8. Is there a damn bug that is going around so you CANT finish this puzzle or something? Walk under the white gate to the compass on the ground. Head right and place OL into the machine. Player 2 head up the hill and into the room. The longer you decide, the lower the large ball in the pillar room falls. Now go on top of the house and you can find a signal transmitter. Player two lights the candles to match player 1s room, a draw will open underneath with a book. Move the Black Knight (back row of pieces, 2nd from the left) to the right of the black pawn in front of it (down two spaces, right one space). Both players must take a book from there. P1 goes back along the same path, asking P2 to pull the blue lever. Here are the recipes from another player's room: In the other room can you find all the equipment. Make sure the red lever is pointing towards the floor before progressing. Head right and put OH into the machine. About a year ago, indie developer Total Mayhem Games released free-to-play puzzle game We Were Here. Next, the player on the right steps onto the elevator with the dynamite mark. In the carts plant the two yellow fish heads and the green liquid. Hope that helps! Go on the following steps to pass this puzzle: Both players take turns going up to the cave passages and find 2 levers. It should be in the same row as the white pawn. We Were Here - 100% Full Game Walkthrough - All Achievements (FREE w/ GAMES WITH GOLD) + Puzzle Solutions Guide (Perfect Play)Buy We Were Here: https://tinyu. Player 2 make your way into the newly unlocked room, in player 2s room are 4 illustrated books and posters with images and their scientific names. Move the Black Pawn (front row of pieces) that is 5th from the left two spaces forward. Only one player can light candles. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. From the compass (looking north), turn right and take your first right. Get into the pickaxe lift and press go up once. A player with a picture of a bearded man looking to the left should make up the word ESPIAN. Pick it up. Both Players head into the caves until they reach a gate with a blue gem.

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